Abhothas
Classes
Attributes
| MOV | MEL | RNG | MAG | AGI | RES | SH |
|---|---|---|---|---|---|---|
| 3 | 6 | 7 | 5 | 0 | 3 |
Weapons
| Name | Type | Cost | Reach | Glance | Solid | Crit |
|---|---|---|---|---|---|---|
| Sabre | MEL | 1AP | 1 | 1 | 2 | 4 |
| Magic Blast | MAG | 1AP | 5 | 2 | 3 | 4 |
Innate Abilities
Active Abilities
Combat Manoeuvres
Errata
We have updated the following 5 heroes so their Token manipulation abilities are more clear and standardised. These updates are already published to the hero cards and the HoEC rules database and are official and live.
Styx
Nullify (1AP or 1F): [Active] Target an Icon, Template, or Hero with a Marker or Counter within 2 hexes. Remove the targeted Icon, Template, Marker or Counter. Nullify has no effect on Souls, whether Bound or Unbound.
Cradol
Shadow Cleanse (0AP): [Active] Target an Icon, Template, or Hero with a Marker or Counter within 2 hexes. Remove 3 Shadow Mist Counters from Cradol, then remove the targeted Icon, Template, Marker or Counter. Shadow Cleanse has no effect on Souls, whether Bound or Unbound.
Sarna
Fey Mystic (1AP+1F): [Active] Target an Icon, Template, or Hero with a Marker or Counter within 3 hexes. Remove the targeted Icon, Template, Marker, or Counter. Target a friendly Hero within 3 hexes of Sarna. The targeted Hero gains 3 Temporary Health, increased to 5 Temporary Health if the targeted Hero is Bale or Sarna. Fey Mystic has no effect on Souls, whether Bound or Unbound.
Abhothas & Gonsoku
Steal Magic (2S): [Manoeuvre] Remove a Marker or Counter from a model damaged by Sabre Attack. Apply that Marker or Counter to target friendly Hero within 3 hexes of Abhothas/Gonsoku, adhering to its original application restrictions. If the Marker or Counter's rules reference a specific Hero by name, replace that name with the Hero that gains the Marker or Counter. Steal Magic has no effect on Souls, whether Bound or Unbound.
Frequently Asked Questions
Effects already in play will expire per the timing associated with that ability. The lost level does not remove the effect. As an example, Fazeal would not lose the temporary health granted by Blood Thirst, even if reduced to Level 1, since it was already applied.
No, a model with Physical Augmentation can only select that level up benefit once.


